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How to build a car in zmodeler 3
How to build a car in zmodeler 3





how to build a car in zmodeler 3
  1. #How to build a car in zmodeler 3 how to
  2. #How to build a car in zmodeler 3 pdf
  3. #How to build a car in zmodeler 3 full
  4. #How to build a car in zmodeler 3 trial
  5. #How to build a car in zmodeler 3 free

The box «preserve Max's textures coordinates» must be ticked before clicking ok. 3ds format with the name «car1» or «carlod1». you can also adjust the % by modifying the faces numbers or points numbers. So, here is the procedure for Lod1: We want to reduce the shape at 80%, so you have to move the arrow on the left until 20% (1). Reducing lods allows you to not overload your PO during a race and it is not a problem because when a car is far in front of you or far behind, you can't see all the details anyway. But don't worry, when a car is around you, it will always use Lod0 (best quality). The more you reduce the car, the more you will loose details of the shape. It depends of the quality you want to keep when you see a car far from the others into the game.

how to build a car in zmodeler 3

Here are the values that I precognize but you can modify the car with the values you want: Now it is done, we are going to set the percentage for each lod. Tick the apropriate boxes (1 and 2) before to click on « Calculate the optimization of the scene» (3) When you see the plugin in the right window, click on « optimiser la sélection» (in french) or «optimize the selection» (first button) Then, click on the icon utilities and click on «more» to select the Polycruncher plugin: Note: Do the same procedure for the car 2. Once the percentage is set for the first lod, click on the "Aplly" button and save the file with the options by default:Ĭlose the window and start the same procedure again from the original 3ds file for the lods 2, 3 and 4. Here is the percentage of reduction to apply for each lod: Now, we have to set the percentage of reduction for the lod_1: Then, click on "Calculate the value of the scene (3) On the new window, click on the arrow and select "Polygon cruncher" 3ds file you wan to reduce to get the first lower lod (lod_1) Open 3D Photo Browser and select the original. Polygon cruncher allows you to reduce the weight of the shape while maintaining the highest quality possible. with the multires option under 3dsmax only.ġ- Method with Polygon cruncher and 3D Photo Browser: With Polygon Cruncher under 3D Photo Browser Part 2: create lower lods with 3dsMax2009 or 3D Photo Browser and Polygon Cruncher You will get this message in a window: "The following operations have been performed to make file compatible with 3D Studio". Finally, import it into Zmodeler.Ģ-From lod_0, we can delete 3D objects of the car for the lower lods. So, You have to open it into GP4Builder and then to save it as a. Note: It may happen that you got this message when you try to import a car: «File is locked or has an invalid header». It allows to rename car objects to be compatible with 3DSmax:ġ- Select your main file: car_carname_carX_lod_0.gp4 Part 1 : Create a 3DS file with Zmodeler. Note: Don't forget to flip your textures when you convert them from tex to tga (and also from tga to tex) tga files, use Slimtex (ZazTools) or Texresizer by LO2k ()

how to build a car in zmodeler 3

Making this, you will save time when you will have to re-assign textures on the lower lods. Thanks to Gezere for his precisions concerning the 3D objects of the car and the lod_4.īe sure you have into a same folder: the GP4 files (cars) and all the textures into tga format. Thanks to Jorge Caranti and Raulongo who helped me out getting started and explained some basic concepts.

#How to build a car in zmodeler 3 trial

I used Zmodeler v1.07b, 3DSMax2009, polygon cruncher trial version, GP4Builder V1.181Īnd also Texresizer 2.5 to extract the tga files from the car's textures.

#How to build a car in zmodeler 3 free

The MultiRes function is free under 3DsMax. Then, you can buy it on Mootools's website.

#How to build a car in zmodeler 3 full

This is why it is limited to 7 days but with full options. Note: Polygone Cruncher V 7.8 is not a freeware.

#How to build a car in zmodeler 3 pdf

Thanks to Foreverk for the PDF conversion.

#How to build a car in zmodeler 3 how to

Tutorial into PDF version: How to make lower_lods by Excalibur ( car_carname_car1_lod_0.gp4 or car_carname_car2_lod_0.gp4)Ģ: 3DSMax or 3D Photo Browser for 3D users + polygon cruncher Linkģ: Polygon cruncher 7.8 trial version (limited to 7 days, full application) with 3DSMAx method only Linkĥ: Texresizer Link or Slimtex (ZAZTools) GP4DB Correct me if there are big mistakes.Now, let's go: So, be patient and follow the procedure.I apologize for my english which is not very good but I hope you will understand. You may spend time on your first lod but once you have understood how it works, it will be faster. Hello everyone! I have written this tutorial on the method which consist to get lower lods from the original carshape.







How to build a car in zmodeler 3